Interfaces de comunicação
Interfaces/IStateReceiver.h, Communications/StateReceiver.h
namespace vss{
class StateReceiver : public IStateReceiver {
public:
StateReceiver();
void createSocket(Address) override;
void createSocket() override;
State receiveState(FieldTransformationType) override;
};
}
Interfaces/IStateSender.h, Communications/StateSender.h
namespace vss{
class StateSender : public IStateSender {
public:
StateSender();
void createSocket(Address) override;
void createSocket() override;
void sendState(State) override;
};
}
Interfaces/ICommandSender.h, Communications/CommandSender.h
namespace vss {
class CommandSender : public ICommandSender {
public:
CommandSender();
void createSocket(Address) override;
void createSocket(TeamType) override;
void sendCommand(Command) override;
};
}
Interfaces/IDebugReceiver.h, Communications/DebugReceiver.h
namespace vss {
class DebugReceiver : public IDebugReceiver {
public:
DebugReceiver();
void createSocket(Address) override;
void createSocket(TeamType) override;
Debug receiveDebug() override;
};
}
Interfaces/IDebugSender.h, Communications/DebugSender.h
namespace vss {
class DebugSender : public IDebugSender {
public:
DebugSender();
void createSocket(Address) override;
void createSocket(TeamType) override;
void sendDebug(Debug) override;
};
}
Interfaces/IControlReceiver.h, Communications/ControlReceiver.h
namespace vss {
class ControlReceiver : public IControlReceiver {
public:
ControlReceiver();
void createSocket(Address) override;
void createSocket() override;
Control receiveControl() override;
};
}
Interfaces/IControlSender.h, Communications/ControlSender.h
namespace vss {
class ControlSender : public IControlSender {
public:
ControlSender();
void createSocket(Address) override;
void createSocket() override;
void sendControl(Control) override;
};
}