VSS-SampleCpp 
Essa é a documentação do VSS-SampleCpp, que utiliza a biblioteca VSS-CoreCpp. Para voltar para a documentação do VSS-SDK, clique aqui.
#include <Communications/StateReceiver.h>
#include <Communications/CommandSender.h>
#include <Communications/DebugSender.h>
#include "cstdlib"
using namespace vss;
IStateReceiver *stateReceiver;
ICommandSender *commandSender;
IDebugSender *debugSender;
State state;
void send_commands();
void send_debug();
int main(int argc, char** argv){
srand(time(NULL));
stateReceiver = new StateReceiver();
commandSender = new CommandSender();
debugSender = new DebugSender();
stateReceiver->createSocket();
commandSender->createSocket(TeamType::Yellow);
debugSender->createSocket(TeamType::Yellow);
while(true){
state = stateReceiver->receiveState(FieldTransformationType::None);
send_commands();
send_debug();
}
return 0;
}
void send_commands(){
Command command;
for(int i = 0 ; i < 3 ; i++){
WheelsCommand wheelsCommand;
wheelsCommand.leftVel = 10;
wheelsCommand.rightVel = -10;
command.commands.push_back(wheelsCommand);
}
commandSender->sendCommand(command);
}
void send_debug(){
vss::Debug debug;
for(unsigned int i = 0 ; i < 3 ; i++){
vss::Point point;
point.x = state.teamYellow[i].x - 10 + rand()%20;
point.y = state.teamYellow[i].y - 10 + rand()%20;
debug.stepPoints.push_back(point);
}
for(unsigned int i = 0 ; i < 3 ; i++){
vss::Pose pose;
pose.x = state.teamYellow[i].x - 10 + rand()%20;
pose.y = state.teamYellow[i].y - 10 + rand()%20;
pose.angle = state.teamYellow[i].y - 10 + rand()%20;
debug.finalPoses.push_back(pose);
}
for(unsigned int i = 0 ; i < 3 ; i++){
vss::Path path;
vss::Point point_1;
vss::Point point_2;
point_1.x = state.teamYellow[i].x;
point_1.y = state.teamYellow[i].y;
point_2.x = state.ball.x - 10 + rand()%20;
point_2.y = state.ball.y - 10 + rand()%20;
path.points.push_back(point_1);
path.points.push_back(point_2);
}
debugSender->sendDebug(debug);
}